• DevKit Docs
  • Quick Start
  • Guides
  • Examples
  • Native
  • Contributors
  • Support
  • Game Engine
  • UI Components
    • ui.View
      • ↪ Styles
      • ↪ Events
    • Text
    • ui.TextView
    • ui.TextPromptView
      • ↪ Events
    • ui.resource.Font
    • Images
    • ui.ImageView
    • ui.ImageScaleView
    • ui.resource.Image
    • ui.SpriteView
      • ↪ Sprite Groups
    • ui.Color
    • Filters
    • ui.filter.Filter
    • ui.filter.LinearAddFilter
    • ui.filter.MultiplyFilter
  • UI Widgets
    • ui.StackView
      • ↪ Events
    • ui.ScrollView
      • ↪ Events
    • ui.ViewPool
    • ui.widget.ListView
      • ↪ ui.widget.CellView
      • ↪ GCDataSource
    • ui.widget.GridView
    • ui.widget.ButtonView
      • ↪ Events
    • ui.widget.SliderView
      • ↪ Events
  • Events
    • Events
    • event.Emitter
    • event.Callback
    • event.input.InputEvent
    • Back Button
    • Rotation Events
  • Device
  • Animation
  • Audio
  • Utilities
    • Utilities
    • Modules
      • ↪ import
      • ↪ Class
    • GLOBAL
      • ↪ bind
      • ↪ merge
    • util.ajax
    • Math
    • math.util
    • math.array
    • math.geom.Point
    • math.geom.Line
    • math.geom.Circle
    • math.geom.Rect
    • math.geom.Vec2D
    • math.geom.angle
    • math.geom.intersect

 DevKit

Install ⬇

Native


Android

  • Development Guide
  • Setup
  • Testing with Test App
  • Build your Game
  • Remote JavaScript Debug
  • Troubleshooting

iOS

  • Development Guide
  • Setup
  • Testing with Test App
  • Build your Game
  • Remote JavaScript Debug
  • Troubleshooting

Native Stack Overview

Top-down look at the Game Closure DevKit.

JavaScript Engines

How we use Mozilla's SpiderMonkey JavaScript engine for Apple platforms.

How we use Google's V8 JavaScript engine for Android platforms.

Remote JavaScript Debugger

Tool built into the Game Closure DevKit to do JavaScript debugging over the network on a live iOS or Android device

Libraries Used

A list of the libraries used in the native components of the Game Closure DevKit

Sockets

How to build sweet real-time multiplayer games with sockets.

Barista

Game Closure tool for generating cross-platform code.

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